C# Class OpenNIContext, Elemental

Inheritance: MonoBehaviour
Show file Open project: CodeStrumpet/Elemental Class Usage Examples

Public Properties

Property Type Description
LicenseKey string
LicenseVendor string
LoadFromRecording bool
LoadFromXML bool
Mirror bool
RecordingFilename string
RecordingFramerate float
XMLFilename string

Public Methods

Method Description
Awake ( ) : void
OnApplicationQuit ( ) : void
OpenNIContext ( ) : System
OpenNode ( NodeType nt ) : OpenNI.ProductionNode
Update ( ) : void

Private Methods

Method Description
ReadNextFrameFromRecording ( Player player ) : IEnumerator
openNode ( NodeType nt ) : OpenNI.ProductionNode

Method Details

Awake() public method

public Awake ( ) : void
return void

OnApplicationQuit() public method

public OnApplicationQuit ( ) : void
return void

OpenNIContext() public method

public OpenNIContext ( ) : System
return System

OpenNode() public static method

public static OpenNode ( NodeType nt ) : OpenNI.ProductionNode
nt NodeType
return OpenNI.ProductionNode

Update() public method

public Update ( ) : void
return void

Property Details

LicenseKey public property

public string LicenseKey
return string

LicenseVendor public property

public string LicenseVendor
return string

LoadFromRecording public property

public bool LoadFromRecording
return bool

LoadFromXML public property

public bool LoadFromXML
return bool

Mirror public property

public bool Mirror
return bool

RecordingFilename public property

public string RecordingFilename
return string

RecordingFramerate public property

public float RecordingFramerate
return float

XMLFilename public property

public string XMLFilename
return string