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InputStateMachine
C# Class InputStateMachine, PocketGodsRPG_Proto
Represents the state machine for the input handling By: Neil DG
Inheritance:
AStateMachine
Exibir arquivo
Open project: pocket-playlab/PocketGodsRPG_Proto
Class Usage Examples
Public Methods
Method
Description
InitializeStateTransitions
( ) :
void
InputStateMachine
(
Camera
gameCamera
) :
System.Collections
Method Details
InitializeStateTransitions()
public
method
public
InitializeStateTransitions
( ) :
void
return
void
InputStateMachine()
public
method
public
InputStateMachine
(
Camera
gameCamera
) :
System.Collections
gameCamera
Camera
return
System.Collections