C# Class InputStateMachine, PocketGodsRPG_Proto

Represents the state machine for the input handling By: Neil DG
Inheritance: AStateMachine
Mostra file Open project: pocket-playlab/PocketGodsRPG_Proto Class Usage Examples

Public Methods

Method Description
InitializeStateTransitions ( ) : void
InputStateMachine ( Camera gameCamera ) : System.Collections

Method Details

InitializeStateTransitions() public method

public InitializeStateTransitions ( ) : void
return void

InputStateMachine() public method

public InputStateMachine ( Camera gameCamera ) : System.Collections
gameCamera Camera
return System.Collections