C# Class InputStateMachine, PocketGodsRPG_Proto

Represents the state machine for the input handling By: Neil DG
Inheritance: AStateMachine
Afficher le fichier Open project: pocket-playlab/PocketGodsRPG_Proto Class Usage Examples

Méthodes publiques

Méthode Description
InitializeStateTransitions ( ) : void
InputStateMachine ( Camera gameCamera ) : System.Collections

Method Details

InitializeStateTransitions() public méthode

public InitializeStateTransitions ( ) : void
Résultat void

InputStateMachine() public méthode

public InputStateMachine ( Camera gameCamera ) : System.Collections
gameCamera Camera
Résultat System.Collections