C# Class GoView, Unity3D-DXF-Viewer

Inheritance: MonoBehaviour
Exibir arquivo Open project: TimChen44/Unity3D-DXF-Viewer Class Usage Examples

Public Properties

Property Type Description
Layer GameObject
Layers GoLayer>.Dictionary
MaxX float
MaxY float
MinX float
MinY float
ResizeObjects List
Zoom float
camera Camera

Public Methods

Method Description
Awake ( ) : void
GetLayer ( string name ) : GoLayer,
GetLayerMaterial ( string name ) : Material
Set ( DXFStructure dxf ) : void
Update ( ) : void

Method Details

Awake() public method

public Awake ( ) : void
return void

GetLayer() public method

public GetLayer ( string name ) : GoLayer,
name string
return GoLayer,

GetLayerMaterial() public method

public GetLayerMaterial ( string name ) : Material
name string
return Material

Set() public method

public Set ( DXFStructure dxf ) : void
dxf DXFConvert.DXFStructure
return void

Update() public method

public Update ( ) : void
return void

Property Details

Layer public_oe property

public GameObject Layer
return GameObject

Layers public_oe property

public Dictionary Layers
return GoLayer>.Dictionary

MaxX public_oe property

public float MaxX
return float

MaxY public_oe property

public float MaxY
return float

MinX public_oe property

public float MinX
return float

MinY public_oe property

public float MinY
return float

ResizeObjects public_oe property

可以调整的对象集合
public List ResizeObjects
return List

Zoom public_oe property

public float Zoom
return float

camera public_oe property

public Camera camera
return Camera