C# Class GoView, Unity3D-DXF-Viewer

Inheritance: MonoBehaviour
Show file Open project: TimChen44/Unity3D-DXF-Viewer Class Usage Examples

Public Properties

Property Type Description
Layer GameObject
Layers GoLayer>.Dictionary
MaxX float
MaxY float
MinX float
MinY float
ResizeObjects List
Zoom float
camera Camera

Public Methods

Method Description
Awake ( ) : void
GetLayer ( string name ) : GoLayer,
GetLayerMaterial ( string name ) : Material
Set ( DXFStructure dxf ) : void
Update ( ) : void

Method Details

Awake() public method

public Awake ( ) : void
return void

GetLayer() public method

public GetLayer ( string name ) : GoLayer,
name string
return GoLayer,

GetLayerMaterial() public method

public GetLayerMaterial ( string name ) : Material
name string
return Material

Set() public method

public Set ( DXFStructure dxf ) : void
dxf DXFConvert.DXFStructure
return void

Update() public method

public Update ( ) : void
return void

Property Details

Layer public property

public GameObject Layer
return GameObject

Layers public property

public Dictionary Layers
return GoLayer>.Dictionary

MaxX public property

public float MaxX
return float

MaxY public property

public float MaxY
return float

MinX public property

public float MinX
return float

MinY public property

public float MinY
return float

ResizeObjects public property

可以调整的对象集合
public List ResizeObjects
return List

Zoom public property

public float Zoom
return float

camera public property

public Camera camera
return Camera