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EnemySpinShot
C# Class EnemySpinShot, angrygoats
Purpose: A more advance shooting mechanism given to a boss to produce several bullets.
Inheritance:
MonoBehaviour
Exibir arquivo
Open project: dulb640/angrygoats
Public Properties
Property
Type
Description
shoot
int
shot
GameObject
shotSpawn
Transform
shotSpawn1
Transform
shotSpawn2
Transform
shotSpawn3
Transform
Public Methods
Method
Description
Shoot
(
Quaternion
temp
) :
void
Update
( ) :
void
Method Details
Shoot()
public
method
public
Shoot
(
Quaternion
temp
) :
void
temp
Quaternion
return
void
Update()
public
method
public
Update
( ) :
void
return
void
Property Details
shoot
public_oe property
public
int
shoot
return
int
shot
public_oe property
public
GameObject
shot
return
GameObject
shotSpawn
public_oe property
public
Transform
shotSpawn
return
Transform
shotSpawn1
public_oe property
public
Transform
shotSpawn1
return
Transform
shotSpawn2
public_oe property
public
Transform
shotSpawn2
return
Transform
shotSpawn3
public_oe property
public
Transform
shotSpawn3
return
Transform