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EnemySpinShot
C# Class EnemySpinShot, angrygoats
Purpose: A more advance shooting mechanism given to a boss to produce several bullets.
Inheritance:
MonoBehaviour
Show file
Open project: dulb640/angrygoats
Public Properties
Property
Type
Description
shoot
int
shot
GameObject
shotSpawn
Transform
shotSpawn1
Transform
shotSpawn2
Transform
shotSpawn3
Transform
Public Methods
Method
Description
Shoot
(
Quaternion
temp
) :
void
Update
( ) :
void
Method Details
Shoot()
public
method
public
Shoot
(
Quaternion
temp
) :
void
temp
Quaternion
return
void
Update()
public
method
public
Update
( ) :
void
return
void
Property Details
shoot
public property
public
int
shoot
return
int
shot
public property
public
GameObject
shot
return
GameObject
shotSpawn
public property
public
Transform
shotSpawn
return
Transform
shotSpawn1
public property
public
Transform
shotSpawn1
return
Transform
shotSpawn2
public property
public
Transform
shotSpawn2
return
Transform
shotSpawn3
public property
public
Transform
shotSpawn3
return
Transform