C# Class EnemySpinShot, angrygoats

Purpose: A more advance shooting mechanism given to a boss to produce several bullets.
Inheritance: MonoBehaviour
Show file Open project: dulb640/angrygoats

Public Properties

Property Type Description
shoot int
shot GameObject
shotSpawn Transform
shotSpawn1 Transform
shotSpawn2 Transform
shotSpawn3 Transform

Public Methods

Method Description
Shoot ( Quaternion temp ) : void
Update ( ) : void

Method Details

Shoot() public method

public Shoot ( Quaternion temp ) : void
temp Quaternion
return void

Update() public method

public Update ( ) : void
return void

Property Details

shoot public property

public int shoot
return int

shot public property

public GameObject shot
return GameObject

shotSpawn public property

public Transform shotSpawn
return Transform

shotSpawn1 public property

public Transform shotSpawn1
return Transform

shotSpawn2 public property

public Transform shotSpawn2
return Transform

shotSpawn3 public property

public Transform shotSpawn3
return Transform