C# Class EnemySpinShot, angrygoats

Purpose: A more advance shooting mechanism given to a boss to produce several bullets.
Inheritance: MonoBehaviour
Afficher le fichier Open project: dulb640/angrygoats

Méthodes publiques

Свойство Type Description
shoot int
shot GameObject
shotSpawn Transform
shotSpawn1 Transform
shotSpawn2 Transform
shotSpawn3 Transform

Méthodes publiques

Méthode Description
Shoot ( Quaternion temp ) : void
Update ( ) : void

Method Details

Shoot() public méthode

public Shoot ( Quaternion temp ) : void
temp Quaternion
Résultat void

Update() public méthode

public Update ( ) : void
Résultat void

Property Details

shoot public_oe property

public int shoot
Résultat int

shot public_oe property

public GameObject shot
Résultat GameObject

shotSpawn public_oe property

public Transform shotSpawn
Résultat Transform

shotSpawn1 public_oe property

public Transform shotSpawn1
Résultat Transform

shotSpawn2 public_oe property

public Transform shotSpawn2
Résultat Transform

shotSpawn3 public_oe property

public Transform shotSpawn3
Résultat Transform