C# Class EnemySpinShot, angrygoats

Purpose: A more advance shooting mechanism given to a boss to produce several bullets.
Inheritance: MonoBehaviour
Mostra file Open project: dulb640/angrygoats

Public Properties

Property Type Description
shoot int
shot GameObject
shotSpawn Transform
shotSpawn1 Transform
shotSpawn2 Transform
shotSpawn3 Transform

Public Methods

Method Description
Shoot ( Quaternion temp ) : void
Update ( ) : void

Method Details

Shoot() public method

public Shoot ( Quaternion temp ) : void
temp Quaternion
return void

Update() public method

public Update ( ) : void
return void

Property Details

shoot public_oe property

public int shoot
return int

shot public_oe property

public GameObject shot
return GameObject

shotSpawn public_oe property

public Transform shotSpawn
return Transform

shotSpawn1 public_oe property

public Transform shotSpawn1
return Transform

shotSpawn2 public_oe property

public Transform shotSpawn2
return Transform

shotSpawn3 public_oe property

public Transform shotSpawn3
return Transform