Property | Type | Description | |
---|---|---|---|
DrillUPG | DrillUpgrades, | ||
bullet | GameObject | ||
bulletPools | ObjectPooler, | ||
bulletTag | string | ||
damage | float | ||
poolName | string | ||
reloadSound | |||
reloadTime | float | ||
reloading | bool | ||
shootingPoint | Transform | ||
shotSound |
Method | Description | |
---|---|---|
Start ( ) : void | ||
shot ( ) : void |
Method | Description | |
---|---|---|
ShotCo ( ) : IEnumerator |
public StudioEventEmitter,FMODUnity reloadSound | ||
return |