Method |
Description |
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AddDifficultyBonus ( ) : void |
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AddElement ( ) : void |
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AddRace ( ) : void |
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AddSize ( ) : void |
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AddStatusValue ( ) : void |
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BonusSettings ( ) : System.Collections |
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GetBlockBonus ( ) : float |
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GetCounterBonus ( ) : float |
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GetCriticalBonus ( ) : float |
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GetData ( Hashtable ht ) : Hashtable |
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GetDifficultyBonus ( int id ) : DifficultyBonus, |
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GetElementDefence ( int index ) : int |
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GetEscapeBonus ( ) : float |
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GetHitBonus ( ) : float |
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GetItemStealBonus ( ) : float |
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GetMoneyStealBonus ( ) : float |
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GetRaceDamageFactor ( int index ) : int |
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GetSizeDamageFactor ( int index ) : int |
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GetSpeedBonus ( ) : float |
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GetStatusBonus ( ) : int[] |
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RemoveDifficulty ( int id ) : void |
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RemoveDifficultyBonus ( int index ) : void |
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RemoveElement ( int index ) : void |
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RemoveRace ( int index ) : void |
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RemoveSize ( int index ) : void |
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RemoveStatusValue ( int index ) : void |
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SetData ( Hashtable ht ) : void |
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SetStatusValueType ( int index, StatusValueType val ) : void |
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