프로퍼티 | 타입 | 설명 | |
---|---|---|---|
AmountOfShips | |||
FinalTarget | |||
FrontEngine | |||
HitCounter | |||
ID | int | ||
InitialPosition | |||
JustEntered | bool | ||
MaxVelocity | System.Single | ||
Owner | |||
Projectiles | List |
||
SideEngine | |||
Source | |||
Target | |||
UnityShip | UnityShip | ||
Velocity | |||
___cameraRotation01 | System.Single | ||
___commander_number22 | |||
count_down5 | System.Single | ||
frame | int |
메소드 | 설명 | |
---|---|---|
Rule0 ( float dt, |
||
Rule1 ( float dt, |
||
Rule2 ( float dt, |
||
Rule3 ( float dt, |
||
Rule4 ( float dt, |
||
Rule5 ( float dt, |
||
Ship ( ) : Casanova.Prelude | ||
Ship ( |
||
Ship ( UnityEngine position ) : Casanova.Prelude | ||
Update ( float dt, |
public Ship ( |
||
o | ||
pos | UnityEngine | |
amount | System | |
final_target | ||
target | ||
source | ||
BaseShip | Option |
|
리턴 | Casanova.Prelude |
public Ship ( UnityEngine position ) : Casanova.Prelude | ||
position | UnityEngine | |
리턴 | Casanova.Prelude |