Свойство | Тип | Описание | |
---|---|---|---|
AmountOfShips | |||
FinalTarget | |||
FrontEngine | |||
HitCounter | |||
ID | int | ||
InitialPosition | |||
JustEntered | bool | ||
MaxVelocity | System.Single | ||
Owner | |||
Projectiles | List |
||
SideEngine | |||
Source | |||
Target | |||
UnityShip | UnityShip | ||
Velocity | |||
___cameraRotation01 | System.Single | ||
___commander_number22 | |||
count_down5 | System.Single | ||
frame | int |
Метод | Описание | |
---|---|---|
Rule0 ( float dt, |
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Rule1 ( float dt, |
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Rule2 ( float dt, |
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Rule3 ( float dt, |
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Rule4 ( float dt, |
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Rule5 ( float dt, |
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Ship ( ) : Casanova.Prelude | ||
Ship ( |
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Ship ( UnityEngine position ) : Casanova.Prelude | ||
Update ( float dt, |
public Rule0 ( float dt, |
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dt | float | |
world | ||
Результат | void |
public Rule1 ( float dt, |
||
dt | float | |
world | ||
Результат | void |
public Rule2 ( float dt, |
||
dt | float | |
world | ||
Результат | void |
public Rule3 ( float dt, |
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dt | float | |
world | ||
Результат | void |
public Rule4 ( float dt, |
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dt | float | |
world | ||
Результат | void |
public Rule5 ( float dt, |
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dt | float | |
world | ||
Результат | void |
public Ship ( |
||
o | ||
pos | UnityEngine | |
amount | System | |
final_target | ||
target | ||
source | ||
BaseShip | Option |
|
Результат | Casanova.Prelude |
public Ship ( UnityEngine position ) : Casanova.Prelude | ||
position | UnityEngine | |
Результат | Casanova.Prelude |
public Update ( float dt, |
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dt | float | |
world | ||
Результат | void |
public Vector3,UnityEngine InitialPosition | ||
Результат |
public Single,System ___cameraRotation01 | ||
Результат | System.Single |
public Int32,System ___commander_number22 | ||
Результат |