프로퍼티 | 타입 | 설명 | |
---|---|---|---|
currentState | StateAntoine, | ||
initStates | List |
||
player | GameObject | ||
states | List |
메소드 | 설명 | |
---|---|---|
Execute ( GameObject pl ) : void | ||
GetCurrentState ( ) : StateAntoine, | ||
InitStateMachine ( ) : void | ||
Initialise ( ) : void | ||
StateMachineAntoine ( GameObject pl ) : System | ||
Update ( ) : void |
public StateMachineAntoine ( GameObject pl ) : System | ||
pl | GameObject | |
리턴 | System |