프로퍼티 | 타입 | 설명 | |
---|---|---|---|
arrowHit1 | |||
arrowShoot1 | |||
arrowShoot2 | |||
damage | int | ||
isEnemyShot | bool | ||
lionHurt | |||
soundEnabled | bool |
메소드 | 설명 | |
---|---|---|
OnTriggerEnter2D ( |
||
Start ( ) : void | ||
TrackObject ( Transform followThis ) : void | ||
Update ( ) : void |
public OnTriggerEnter2D ( |
||
other | ||
리턴 | void |
public TrackObject ( Transform followThis ) : void | ||
followThis | Transform | |
리턴 | void |