프로퍼티 | 타입 | 설명 | |
---|---|---|---|
PartEffect | GameObject | ||
bauble | GameObject | ||
baubleNumber | int | ||
impFaller | GameObject | ||
shatterSound |
메소드 | 설명 | |
---|---|---|
OnDeath ( ) : void | ||
OnRespawn ( ) : void | ||
OnTriggerEnter2D ( |
||
PhaseOn ( float num ) : IEnumerator | ||
Start ( ) : void |
public OnTriggerEnter2D ( |
||
other | ||
리턴 | void |