C# Class Swordening.GameState

This is a game component that implements IUpdateable.
Inheritance: Microsoft.Xna.Framework.DrawableGameComponent
ファイルを表示 Open project: ArghyV/Peliohjelmointi-s2011

Protected Properties

Property Type Description
oldKeyState Microsoft.Xna.Framework.Input.KeyboardState
oldMouseState Microsoft.Xna.Framework.Input.MouseState
spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch

Public Methods

Method Description
GameState ( SwordeningGame game ) : System
Initialize ( ) : void
Update ( GameTime gameTime ) : void

Protected Methods

Method Description
LoadContent ( ) : void
ProcessKeyboardInput ( GameTime gameTime ) : void
ProcessMouseInput ( GameTime gameTime ) : void

Method Details

GameState() public method

public GameState ( SwordeningGame game ) : System
game SwordeningGame
return System

Initialize() public method

public Initialize ( ) : void
return void

LoadContent() protected method

protected LoadContent ( ) : void
return void

ProcessKeyboardInput() protected abstract method

protected abstract ProcessKeyboardInput ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime
return void

ProcessMouseInput() protected abstract method

protected abstract ProcessMouseInput ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime
return void

Update() public method

public Update ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime
return void

Property Details

oldKeyState protected_oe property

protected KeyboardState,Microsoft.Xna.Framework.Input oldKeyState
return Microsoft.Xna.Framework.Input.KeyboardState

oldMouseState protected_oe property

protected MouseState,Microsoft.Xna.Framework.Input oldMouseState
return Microsoft.Xna.Framework.Input.MouseState

spriteBatch protected_oe property

protected SpriteBatch,Microsoft.Xna.Framework.Graphics spriteBatch
return Microsoft.Xna.Framework.Graphics.SpriteBatch