C# Class Swordening.GameState

This is a game component that implements IUpdateable.
Inheritance: Microsoft.Xna.Framework.DrawableGameComponent
Afficher le fichier Open project: ArghyV/Peliohjelmointi-s2011

Protected Properties

Свойство Type Description
oldKeyState Microsoft.Xna.Framework.Input.KeyboardState
oldMouseState Microsoft.Xna.Framework.Input.MouseState
spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch

Méthodes publiques

Méthode Description
GameState ( SwordeningGame game ) : System
Initialize ( ) : void
Update ( GameTime gameTime ) : void

Méthodes protégées

Méthode Description
LoadContent ( ) : void
ProcessKeyboardInput ( GameTime gameTime ) : void
ProcessMouseInput ( GameTime gameTime ) : void

Method Details

GameState() public méthode

public GameState ( SwordeningGame game ) : System
game SwordeningGame
Résultat System

Initialize() public méthode

public Initialize ( ) : void
Résultat void

LoadContent() protected méthode

protected LoadContent ( ) : void
Résultat void

ProcessKeyboardInput() protected abstract méthode

protected abstract ProcessKeyboardInput ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime
Résultat void

ProcessMouseInput() protected abstract méthode

protected abstract ProcessMouseInput ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime
Résultat void

Update() public méthode

public Update ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime
Résultat void

Property Details

oldKeyState protected_oe property

protected KeyboardState,Microsoft.Xna.Framework.Input oldKeyState
Résultat Microsoft.Xna.Framework.Input.KeyboardState

oldMouseState protected_oe property

protected MouseState,Microsoft.Xna.Framework.Input oldMouseState
Résultat Microsoft.Xna.Framework.Input.MouseState

spriteBatch protected_oe property

protected SpriteBatch,Microsoft.Xna.Framework.Graphics spriteBatch
Résultat Microsoft.Xna.Framework.Graphics.SpriteBatch