Name |
Description |
AbstractMenu |
|
Attack |
|
BaseAbility |
|
CameraAndLights |
|
Creature |
This is a game component that implements IUpdateable. |
DungeonGenerator |
|
Fireball |
|
GameState |
This is a game component that implements IUpdateable. |
GameStateHandler |
|
HelpMenu |
This is a game component that implements IUpdateable. |
Hero |
|
InGame |
|
InMenus |
|
Initialize |
|
Input |
Static classes for doing various in-game input checks. |
LiveGrid |
|
MainMenu |
This is a game component that implements IUpdateable. |
MapGrid |
|
MapTile |
|
MenuOption |
|
MissileSpell |
|
Monster |
This is a game component that implements IUpdateable. |
Program |
|
SaveGame |
|
SaveGame.HeroData |
|
SaveGame.MissileData |
|
SaveGame.MonsterData |
|
SaveGame.SaveData |
|
StationaryObject |
|
StationaryRockSmall |
This is a game component that implements IUpdateable. |
SwordeningGame |
This is the main type for your game |
Utility |
|
WeakSkeleton |
This is a game component that implements IUpdateable. |
Wizard |
|