Property | Type | Description | |
---|---|---|---|
bounds | Bounds | ||
conditionType | ConditionType | ||
lifetime | float | ||
maxDistance | float | ||
referenceName | string | ||
referenceObject | GameObject | ||
referencePoint | Vector3 | ||
referenceType | ReferenceType |
Method | Description | |
---|---|---|
LateUpdate ( ) : void | ||
OnDrawGizmosSelected ( ) : void | ||
Start ( ) : void | ||
Update ( ) : void |
Method | Description | |
---|---|---|
GetReferencePoint ( ) : Vector3 | ||
IsAlive ( ) : bool |