C# Class Microsoft.Xna.Framework.Graphics.VertexPositionNormalTexture

ファイルを表示 Open project: procfxgen/MGShaderEditor Class Usage Examples

Public Properties

Property Type Description
Normal System.Vector3
Position System.Vector3
TextureCoordinate System.Vector2
VertexDeclaration VertexDeclaration

Private Properties

Property Type Description
VertexPositionNormalTexture System.Runtime.InteropServices

Public Methods

Method Description
Equals ( object obj ) : bool
GetHashCode ( ) : int
ToString ( ) : string
VertexPositionNormalTexture ( System.Vector3 position, System.Vector3 normal, System.Vector2 textureCoordinate ) : System.Runtime.InteropServices
operator ( ) : bool

Private Methods

Method Description
VertexPositionNormalTexture ( ) : System.Runtime.InteropServices

Method Details

Equals() public method

public Equals ( object obj ) : bool
obj object
return bool

GetHashCode() public method

public GetHashCode ( ) : int
return int

ToString() public method

public ToString ( ) : string
return string

VertexPositionNormalTexture() public method

public VertexPositionNormalTexture ( System.Vector3 position, System.Vector3 normal, System.Vector2 textureCoordinate ) : System.Runtime.InteropServices
position System.Vector3
normal System.Vector3
textureCoordinate System.Vector2
return System.Runtime.InteropServices

operator() public static method

public static operator ( ) : bool
return bool

Property Details

Normal public_oe property

public Vector3,System Normal
return System.Vector3

Position public_oe property

public Vector3,System Position
return System.Vector3

TextureCoordinate public_oe property

public Vector2,System TextureCoordinate
return System.Vector2

VertexDeclaration public_oe static_oe property

public static VertexDeclaration,Microsoft.Xna.Framework.Graphics VertexDeclaration
return VertexDeclaration