C# (CSharp) Microsoft.Xna.Framework.Graphics Namespace

Nested Namespaces

Microsoft.Xna.Framework.Graphics.PackedVector

Classes

Name Description
AlphaTestEffect Built-in effect that supports alpha testing.
BasicEffect Built-in effect that supports optional texturing, vertex coloring, fog, and lighting.
BlendState
ConstantBuffer
ConstantBufferCollection
DepthStencilState
DisplayModeCollection
ESImage
ESTexture2D
Effect
Effect.MGFXHeader
EffectParameter
EffectParameterCollection
EffectPass
EffectPassCollection
EffectTechnique
GraphicsAdapter
GraphicsDevice.FramebufferHelper
GraphicsDevice.FramebufferHelperEXT
GraphicsExtensions
GraphicsMetrics A snapshot of rendering statistics from GraphicsDevice.Metrics to be used for runtime debugging and profiling.
GraphicsResource
Model
MonoGameGLException
PresentationParameters
RasterizerState
RenderTarget2D
ResolveTexture2D
ResourceCreatedEventArgs
ResourceDestroyedEventArgs
SamplerInfo
SamplerState
SamplerStateCollection
Shader
Shader.Attribute
SpriteBatch
SpriteBatchItem
SpriteBatcher
SpriteEffect The default effect used by SpriteBatch.
SpriteFont
SwapChainRenderTarget A swap chain used for rendering to a secondary GameWindow.
TextCaretHelper
Texture
TextureCollection
TextureExtensions
VertexDeclaration
VertexDeclaration.VertexDeclarationAttributeInfo Vertex attribute information for a particular shader/vertex declaration combination.
VertexDeclaration.VertexDeclarationAttributeInfo.Element
VertexElement
VertexPosition
VertexPosition2ColorTexture
VertexPositionNormalTexture
VertexPositionTexture
Viewport