C# Class Microsoft.Xna.Framework.Graphics.VertexPositionNormalTexture

Show file Open project: procfxgen/MGShaderEditor Class Usage Examples

Public Properties

Property Type Description
Normal System.Vector3
Position System.Vector3
TextureCoordinate System.Vector2
VertexDeclaration VertexDeclaration

Private Properties

Property Type Description
VertexPositionNormalTexture System.Runtime.InteropServices

Public Methods

Method Description
Equals ( object obj ) : bool
GetHashCode ( ) : int
ToString ( ) : string
VertexPositionNormalTexture ( System.Vector3 position, System.Vector3 normal, System.Vector2 textureCoordinate ) : System.Runtime.InteropServices
operator ( ) : bool

Private Methods

Method Description
VertexPositionNormalTexture ( ) : System.Runtime.InteropServices

Method Details

Equals() public method

public Equals ( object obj ) : bool
obj object
return bool

GetHashCode() public method

public GetHashCode ( ) : int
return int

ToString() public method

public ToString ( ) : string
return string

VertexPositionNormalTexture() public method

public VertexPositionNormalTexture ( System.Vector3 position, System.Vector3 normal, System.Vector2 textureCoordinate ) : System.Runtime.InteropServices
position System.Vector3
normal System.Vector3
textureCoordinate System.Vector2
return System.Runtime.InteropServices

operator() public static method

public static operator ( ) : bool
return bool

Property Details

Normal public property

public Vector3,System Normal
return System.Vector3

Position public property

public Vector3,System Position
return System.Vector3

TextureCoordinate public property

public Vector2,System TextureCoordinate
return System.Vector2

VertexDeclaration public static property

public static VertexDeclaration,Microsoft.Xna.Framework.Graphics VertexDeclaration
return VertexDeclaration