C# Class CompleteProject.PlayerShooting

Inheritance: UnityEngine.MonoBehaviour
ファイルを表示 Open project: googlecodelabs/cast-unity-plugin Class Usage Examples

Public Properties

Property Type Description
damagePerShot int
faceLight UnityEngine.Light
range float
timeBetweenBullets float

Public Methods

Method Description
Awake ( ) : void
DisableEffects ( ) : void
Shoot ( ) : void
Update ( ) : void

Method Details

Awake() public method

public Awake ( ) : void
return void

DisableEffects() public method

public DisableEffects ( ) : void
return void

Shoot() public method

public Shoot ( ) : void
return void

Update() public method

public Update ( ) : void
return void

Property Details

damagePerShot public_oe property

public int damagePerShot
return int

faceLight public_oe property

public Light,UnityEngine faceLight
return UnityEngine.Light

range public_oe property

public float range
return float

timeBetweenBullets public_oe property

public float timeBetweenBullets
return float