Property | Type | Description | |
---|---|---|---|
m_DeadIn | float | ||
m_DeathText | string | ||
m_LevelToLoad | string | ||
m_SmashSound | FMODAsset, | ||
m_Timer | float | ||
m_Walls | List |
Method | Description | |
---|---|---|
Start ( ) : void | ||
onStartSmashWallsTimer ( GameObject obj, bool tr ) : void | ||
playSound ( ) : void | ||
stopWalls ( GameObject go, bool tr ) : void |
Method | Description | |
---|---|---|
startKilling ( ) : IEnumerator | ||
startSmashing ( ) : IEnumerator | ||
stopSmashing ( ) : IEnumerator |
public onStartSmashWallsTimer ( GameObject obj, bool tr ) : void | ||
obj | GameObject | |
tr | bool | |
return | void |
public stopWalls ( GameObject go, bool tr ) : void | ||
go | GameObject | |
tr | bool | |
return | void |