Property | Type | Description | |
---|---|---|---|
arrow | Sprite | ||
bullet | Sprite | ||
font | Font | ||
healthBar | GameObject | ||
lowHealth | Image | ||
map | GameObject | ||
mapCover | GameObject | ||
maxHealthBar | GameObject | ||
mouse | Sprite | ||
pauseText | Text | ||
selected | Sprite | ||
space | Sprite | ||
world | GameObject |
Method | Description | |
---|---|---|
FillMap ( ) : void | ||
Start ( ) : void | ||
Update ( ) : void |
Method | Description | |
---|---|---|
CreateMapTexture ( ) : void | ||
UpdateMapTexture ( ) : void | ||
colorForTile ( Tile, t ) : Color |