C# Class HUDController, Endure

Inheritance: MonoBehaviour
Show file Open project: Endure-Game/Endure Class Usage Examples

Public Properties

Property Type Description
arrow Sprite
bullet Sprite
font Font
healthBar GameObject
lowHealth Image
map GameObject
mapCover GameObject
maxHealthBar GameObject
mouse Sprite
pauseText Text
selected Sprite
space Sprite
world GameObject

Public Methods

Method Description
FillMap ( ) : void
Start ( ) : void
Update ( ) : void

Private Methods

Method Description
CreateMapTexture ( ) : void
UpdateMapTexture ( ) : void
colorForTile ( Tile, t ) : Color

Method Details

FillMap() public method

public FillMap ( ) : void
return void

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

Property Details

arrow public property

public Sprite arrow
return Sprite

bullet public property

public Sprite bullet
return Sprite

font public property

public Font font
return Font

healthBar public property

public GameObject healthBar
return GameObject

lowHealth public property

public Image lowHealth
return Image

map public property

public GameObject map
return GameObject

mapCover public property

public GameObject mapCover
return GameObject

maxHealthBar public property

public GameObject maxHealthBar
return GameObject

mouse public property

public Sprite mouse
return Sprite

pauseText public property

public Text pauseText
return Text

selected public property

public Sprite selected
return Sprite

space public property

public Sprite space
return Sprite

world public property

public GameObject world
return GameObject