Property | Type | Description | |
---|---|---|---|
Pellet | |||
grounded | bool |
Method | Description | |
---|---|---|
DashAction ( ) : void | ||
FixedUpdate ( ) : void | ||
GetGrounded ( ) : bool | ||
JumpAction ( ) : void | ||
KillPlayer ( ) : void | ||
OnDeath ( ) : void | ||
SetGrounded ( bool ground ) : void | ||
Start ( ) : void | ||
Update ( ) : void | ||
UseAction ( ) : void | ||
lightGunAction ( ) : void | ||
setDirection ( bool isRight ) : void |
Method | Description | |
---|---|---|
ApplyInputs ( ) : void | ||
SetAnimationParameters ( ) : void |