C# Class AutoType, Remy-The-Flossopher

Inheritance: MonoBehaviour
ファイルを表示 Open project: ajman1101/Remy-The-Flossopher Class Usage Examples

Public Properties

Property Type Description
Twine TwineImporter1,
canClick bool
choice bool
choicesLinksList List
choicesList List
comcast SpriteRenderer
comcastAudio UnityEngine.AudioSource
comcastSources UnityEngine.AudioSource[]
contentList List
explosion SpriteRenderer
hasClicked bool
isMultiSpeaker bool
judge SpriteRenderer
judgeAudio UnityEngine.AudioSource
judgeSources UnityEngine.AudioSource[]
letterPause float
mouse SpriteRenderer
musicAudio UnityEngine.AudioSource
remy SpriteRenderer
remyAudio UnityEngine.AudioSource
remySources UnityEngine.AudioSource[]
skin GUIStyle
speakersList List

Public Methods

Method Description
OnGUI ( ) : void
Start ( ) : void
TypeText ( ) : void
Update ( ) : void

Private Methods

Method Description
createMessage ( ) : IEnumerator
waitForClick ( ) : IEnumerator

Method Details

OnGUI() public method

public OnGUI ( ) : void
return void

Start() public method

public Start ( ) : void
return void

TypeText() public method

public TypeText ( ) : void
return void

Update() public method

public Update ( ) : void
return void

Property Details

Twine public_oe property

public TwineImporter1, Twine
return TwineImporter1,

canClick public_oe property

public bool canClick
return bool

choice public_oe property

public bool choice
return bool

choicesLinksList public_oe property

public List choicesLinksList
return List

choicesList public_oe property

public List choicesList
return List

comcast public_oe property

public SpriteRenderer comcast
return SpriteRenderer

comcastAudio public_oe property

public AudioSource,UnityEngine comcastAudio
return UnityEngine.AudioSource

comcastSources public_oe property

public AudioSource[],UnityEngine comcastSources
return UnityEngine.AudioSource[]

contentList public_oe property

public List contentList
return List

explosion public_oe property

public SpriteRenderer explosion
return SpriteRenderer

hasClicked public_oe property

public bool hasClicked
return bool

isMultiSpeaker public_oe property

public bool isMultiSpeaker
return bool

judge public_oe property

public SpriteRenderer judge
return SpriteRenderer

judgeAudio public_oe property

public AudioSource,UnityEngine judgeAudio
return UnityEngine.AudioSource

judgeSources public_oe property

public AudioSource[],UnityEngine judgeSources
return UnityEngine.AudioSource[]

letterPause public_oe property

public float letterPause
return float

mouse public_oe property

public SpriteRenderer mouse
return SpriteRenderer

musicAudio public_oe property

public AudioSource,UnityEngine musicAudio
return UnityEngine.AudioSource

remy public_oe property

public SpriteRenderer remy
return SpriteRenderer

remyAudio public_oe property

public AudioSource,UnityEngine remyAudio
return UnityEngine.AudioSource

remySources public_oe property

public AudioSource[],UnityEngine remySources
return UnityEngine.AudioSource[]

skin public_oe property

public GUIStyle skin
return GUIStyle

speakersList public_oe property

public List speakersList
return List