C# Class AutoType, Remy-The-Flossopher

Inheritance: MonoBehaviour
Afficher le fichier Open project: ajman1101/Remy-The-Flossopher Class Usage Examples

Méthodes publiques

Свойство Type Description
Twine TwineImporter1,
canClick bool
choice bool
choicesLinksList List
choicesList List
comcast SpriteRenderer
comcastAudio UnityEngine.AudioSource
comcastSources UnityEngine.AudioSource[]
contentList List
explosion SpriteRenderer
hasClicked bool
isMultiSpeaker bool
judge SpriteRenderer
judgeAudio UnityEngine.AudioSource
judgeSources UnityEngine.AudioSource[]
letterPause float
mouse SpriteRenderer
musicAudio UnityEngine.AudioSource
remy SpriteRenderer
remyAudio UnityEngine.AudioSource
remySources UnityEngine.AudioSource[]
skin GUIStyle
speakersList List

Méthodes publiques

Méthode Description
OnGUI ( ) : void
Start ( ) : void
TypeText ( ) : void
Update ( ) : void

Private Methods

Méthode Description
createMessage ( ) : IEnumerator
waitForClick ( ) : IEnumerator

Method Details

OnGUI() public méthode

public OnGUI ( ) : void
Résultat void

Start() public méthode

public Start ( ) : void
Résultat void

TypeText() public méthode

public TypeText ( ) : void
Résultat void

Update() public méthode

public Update ( ) : void
Résultat void

Property Details

Twine public_oe property

public TwineImporter1, Twine
Résultat TwineImporter1,

canClick public_oe property

public bool canClick
Résultat bool

choice public_oe property

public bool choice
Résultat bool

choicesLinksList public_oe property

public List choicesLinksList
Résultat List

choicesList public_oe property

public List choicesList
Résultat List

comcast public_oe property

public SpriteRenderer comcast
Résultat SpriteRenderer

comcastAudio public_oe property

public AudioSource,UnityEngine comcastAudio
Résultat UnityEngine.AudioSource

comcastSources public_oe property

public AudioSource[],UnityEngine comcastSources
Résultat UnityEngine.AudioSource[]

contentList public_oe property

public List contentList
Résultat List

explosion public_oe property

public SpriteRenderer explosion
Résultat SpriteRenderer

hasClicked public_oe property

public bool hasClicked
Résultat bool

isMultiSpeaker public_oe property

public bool isMultiSpeaker
Résultat bool

judge public_oe property

public SpriteRenderer judge
Résultat SpriteRenderer

judgeAudio public_oe property

public AudioSource,UnityEngine judgeAudio
Résultat UnityEngine.AudioSource

judgeSources public_oe property

public AudioSource[],UnityEngine judgeSources
Résultat UnityEngine.AudioSource[]

letterPause public_oe property

public float letterPause
Résultat float

mouse public_oe property

public SpriteRenderer mouse
Résultat SpriteRenderer

musicAudio public_oe property

public AudioSource,UnityEngine musicAudio
Résultat UnityEngine.AudioSource

remy public_oe property

public SpriteRenderer remy
Résultat SpriteRenderer

remyAudio public_oe property

public AudioSource,UnityEngine remyAudio
Résultat UnityEngine.AudioSource

remySources public_oe property

public AudioSource[],UnityEngine remySources
Résultat UnityEngine.AudioSource[]

skin public_oe property

public GUIStyle skin
Résultat GUIStyle

speakersList public_oe property

public List speakersList
Résultat List