Name |
Description |
BallSocketJoint |
Connects two entities with a spherical joint. Acts like an unrestricted shoulder joint. |
DistanceJoint |
Constraint which tries to maintain the distance between points on two entities. |
NoRotationJoint |
Constrains two entities so that they cannot rotate relative to each other. |
PointOnLineJoint |
Constrains two entities so that one has a point that stays on a line defined by the other. |
PointOnPlaneJoint |
Constrains a point on one body to be on a plane defined by another body. |
RevoluteAngularJoint |
Constrains two entities to rotate only around a single axis. Acts like the angular portion of a hinge joint. |
SwivelHingeAngularJoint |
Constrains two bodies so that they can rotate relative to each other like a modified door hinge. Instead of removing two degrees of freedom, only one is removed so that the second connection to the constraint can twist. |
TwistJoint |
Prevents the connected entities from twisting relative to each other. Acts like the angular part of a universal joint. |