Property | Type | Description | |
---|---|---|---|
DoEffect | void | ||
SpecialFishingNet | System | ||
ValidateDeepWater | bool | ||
ValidateUndeepWater | bool |
Method | Description | |
---|---|---|
Deserialize ( Server.GenericReader reader ) : void | ||
FullValidation ( Server.Map map, int x, int y ) : bool | ||
GetProperties ( |
||
OnDoubleClick ( Server.Mobile from ) : void | ||
OnTarget ( Server.Mobile from, object obj ) : void | ||
Serialize ( Server.GenericWriter writer ) : void | ||
SpecialFishingNet ( Server.Serial serial ) : System |
Method | Description | |
---|---|---|
AddNetProperties ( |
||
FinishEffect ( Server.Point3D p, Server.Map map, Server.Mobile from ) : void | ||
GetSpawnCount ( ) : int | ||
Spawn ( Server.Point3D p, Server.Map map, BaseCreature spawn ) : void |
Method | Description | |
---|---|---|
DoEffect ( object state ) : void | ||
SpecialFishingNet ( ) : System | ||
ValidateDeepWater ( Server.Map map, int x, int y ) : bool | ||
ValidateUndeepWater ( Server.Map map, object obj, int &z ) : bool |
protected AddNetProperties ( |
||
list | ||
return | void |
public Deserialize ( Server.GenericReader reader ) : void | ||
reader | Server.GenericReader | |
return | void |
protected FinishEffect ( Server.Point3D p, Server.Map map, Server.Mobile from ) : void | ||
p | Server.Point3D | |
map | Server.Map | |
from | Server.Mobile | |
return | void |
public static FullValidation ( Server.Map map, int x, int y ) : bool | ||
map | Server.Map | |
x | int | |
y | int | |
return | bool |
public GetProperties ( |
||
list | ||
return | void |
public OnDoubleClick ( Server.Mobile from ) : void | ||
from | Server.Mobile | |
return | void |
public OnTarget ( Server.Mobile from, object obj ) : void | ||
from | Server.Mobile | |
obj | object | |
return | void |
public Serialize ( Server.GenericWriter writer ) : void | ||
writer | Server.GenericWriter | |
return | void |
protected Spawn ( Server.Point3D p, Server.Map map, BaseCreature spawn ) : void | ||
p | Server.Point3D | |
map | Server.Map | |
spawn | BaseCreature | |
return | void |
public SpecialFishingNet ( Server.Serial serial ) : System | ||
serial | Server.Serial | |
return | System |