Method | Description | |
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CCShake ( float t, |
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CCShake ( float t, |
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CCShake ( float t, |
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CCShake ( float t, |
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startWithTarget ( object aTarget ) : void | ||
stop ( ) : void | ||
update ( float t ) : void |
Method | Description | |
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copyImpl ( ) : CCAction | ||
reverseImpl ( ) : CCAction |
public CCShake ( float t, |
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t | float | |
pamplitude | ||
return | UnityEngine |
public CCShake ( float t, |
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t | float | |
pamplitude | ||
pdampening | bool | |
return | UnityEngine |
public CCShake ( float t, |
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t | float | |
pamplitude | ||
pdampening | bool | |
shakeNum | int | |
return | UnityEngine |
public CCShake ( float t, |
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t | float | |
pamplitude | ||
pshakeNum | int | |
return | UnityEngine |
public startWithTarget ( object aTarget ) : void | ||
aTarget | object | |
return | void |