C# Class Zzero, Kinect-vs-Autism-project-CSI-2

Inheritance: MonoBehaviour
Mostra file Open project: mfppvl/Kinect-vs-Autism-project-CSI-2

Public Properties

Property Type Description
PlayerIndex int
boing UnityEngine.AudioClip
isSnapped bool
origin Vector3
pcard PecCard,
snap UnityEngine.AudioClip
source UnityEngine.AudioSource
stillGrabbed bool
stillReleased bool
triggeredObjects List

Public Methods

Method Description
OnTriggerEnter ( Collider other ) : void
Start ( ) : void
Update ( ) : void
playSound ( ) : void

Method Details

OnTriggerEnter() public method

public OnTriggerEnter ( Collider other ) : void
other Collider
return void

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

playSound() public method

public playSound ( ) : void
return void

Property Details

PlayerIndex public_oe property

Kinect playe index, set if the object is grabbed
public int PlayerIndex
return int

boing public_oe property

public AudioClip,UnityEngine boing
return UnityEngine.AudioClip

isSnapped public_oe property

public bool isSnapped
return bool

origin public_oe property

public Vector3 origin
return Vector3

pcard public_oe property

public PecCard, pcard
return PecCard,

snap public_oe property

public AudioClip,UnityEngine snap
return UnityEngine.AudioClip

source public_oe property

public AudioSource,UnityEngine source
return UnityEngine.AudioSource

stillGrabbed public_oe property

public bool stillGrabbed
return bool

stillReleased public_oe property

public bool stillReleased
return bool

triggeredObjects public_oe property

collection of triggered objects
public List triggeredObjects
return List