C# Class Menu1, Stereoscopic_Scatterplot

Inheritance: MonoBehaviour
Mostra file Open project: noahfreedman/Stereoscopic_Scatterplot Class Usage Examples

Public Properties

Property Type Description
AxisObject GameObject
DoubleMenu bool
Inventory Inventory,
LeftCamera Transform
Logo Texture
MainCamera Transform
MenuSkin UnityEngine.GUISkin
MenuWidth float
OnButtonTexture Texture
RightCamera Transform
font Font
hSliderValue float

Public Methods

Method Description
BackButton ( ) : void
CloseMenu ( ) : void
DisplayMenus ( ) : void
Fade ( ) : void
FreezeCamera ( ) : void
GUIVectorFromStrings ( string x, string y, string z ) : Vector3
MainMenu ( ) : void
MainMenuButton ( ) : void
MenuAbout ( ) : void
MenuCreateLine ( ) : void
MenuCreatePlanarFunction ( ) : void
MenuCreatePlanes ( ) : void
MenuCreateSinglePoint ( ) : void
MenuDemoMode ( ) : void
MenuGeneratePoints ( ) : void
MenuOptions ( ) : void
OnGUI ( ) : void
ShowNotification ( ) : void
Start ( ) : void
UnfreezeCamera ( ) : void
Update ( ) : void
VectorFromStrings ( string x, string y, string z ) : Vector3

Private Methods

Method Description
FadeAlpha ( ) : IEnumerator
_LoadPoints ( string pathToFile ) : void
_OpenScene ( string pathToFile ) : void
_SaveScene ( string pathToFile ) : void

Method Details

BackButton() public method

public BackButton ( ) : void
return void

CloseMenu() public method

public CloseMenu ( ) : void
return void

DisplayMenus() public method

public DisplayMenus ( ) : void
return void

Fade() public method

public Fade ( ) : void
return void

FreezeCamera() public method

public FreezeCamera ( ) : void
return void

GUIVectorFromStrings() public method

public GUIVectorFromStrings ( string x, string y, string z ) : Vector3
x string
y string
z string
return Vector3

MainMenu() public method

public MainMenu ( ) : void
return void

MainMenuButton() public method

public MainMenuButton ( ) : void
return void

MenuAbout() public method

public MenuAbout ( ) : void
return void

MenuCreateLine() public method

public MenuCreateLine ( ) : void
return void

MenuCreatePlanarFunction() public method

public MenuCreatePlanarFunction ( ) : void
return void

MenuCreatePlanes() public method

public MenuCreatePlanes ( ) : void
return void

MenuCreateSinglePoint() public method

public MenuCreateSinglePoint ( ) : void
return void

MenuDemoMode() public method

public MenuDemoMode ( ) : void
return void

MenuGeneratePoints() public method

public MenuGeneratePoints ( ) : void
return void

MenuOptions() public method

public MenuOptions ( ) : void
return void

OnGUI() public method

public OnGUI ( ) : void
return void

ShowNotification() public method

public ShowNotification ( ) : void
return void

Start() public method

public Start ( ) : void
return void

UnfreezeCamera() public method

public UnfreezeCamera ( ) : void
return void

Update() public method

public Update ( ) : void
return void

VectorFromStrings() public method

public VectorFromStrings ( string x, string y, string z ) : Vector3
x string
y string
z string
return Vector3

Property Details

AxisObject public_oe property

public GameObject AxisObject
return GameObject

DoubleMenu public_oe property

public bool DoubleMenu
return bool

Inventory public_oe property

public Inventory, Inventory
return Inventory,

LeftCamera public_oe property

public Transform LeftCamera
return Transform

Logo public_oe property

public Texture Logo
return Texture

MainCamera public_oe property

public Transform MainCamera
return Transform

MenuSkin public_oe property

public GUISkin,UnityEngine MenuSkin
return UnityEngine.GUISkin

MenuWidth public_oe property

public float MenuWidth
return float

OnButtonTexture public_oe property

public Texture OnButtonTexture
return Texture

RightCamera public_oe property

public Transform RightCamera
return Transform

font public_oe property

public Font font
return Font

hSliderValue public_oe property

public float hSliderValue
return float