Property | Type | Description | |
---|---|---|---|
AxisObject | GameObject | ||
DoubleMenu | bool | ||
Inventory | Inventory, | ||
LeftCamera | Transform | ||
Logo | Texture | ||
MainCamera | Transform | ||
MenuSkin | |||
MenuWidth | float | ||
OnButtonTexture | Texture | ||
RightCamera | Transform | ||
font | Font | ||
hSliderValue | float |
Method | Description | |
---|---|---|
BackButton ( ) : void | ||
CloseMenu ( ) : void | ||
DisplayMenus ( ) : void | ||
Fade ( ) : void | ||
FreezeCamera ( ) : void | ||
GUIVectorFromStrings ( string x, string y, string z ) : Vector3 | ||
MainMenu ( ) : void | ||
MainMenuButton ( ) : void | ||
MenuAbout ( ) : void | ||
MenuCreateLine ( ) : void | ||
MenuCreatePlanarFunction ( ) : void | ||
MenuCreatePlanes ( ) : void | ||
MenuCreateSinglePoint ( ) : void | ||
MenuDemoMode ( ) : void | ||
MenuGeneratePoints ( ) : void | ||
MenuOptions ( ) : void | ||
OnGUI ( ) : void | ||
ShowNotification ( ) : void | ||
Start ( ) : void | ||
UnfreezeCamera ( ) : void | ||
Update ( ) : void | ||
VectorFromStrings ( string x, string y, string z ) : Vector3 |
Method | Description | |
---|---|---|
FadeAlpha ( ) : IEnumerator | ||
_LoadPoints ( string pathToFile ) : void | ||
_OpenScene ( string pathToFile ) : void | ||
_SaveScene ( string pathToFile ) : void |
public GUIVectorFromStrings ( string x, string y, string z ) : Vector3 | ||
x | string | |
y | string | |
z | string | |
return | Vector3 |
public VectorFromStrings ( string x, string y, string z ) : Vector3 | ||
x | string | |
y | string | |
z | string | |
return | Vector3 |