Méthode | Description | |
---|---|---|
Destroy ( System obj ) : void | ||
Destroy ( System obj, float t ) : void | ||
DestroyImmediate ( System obj ) : void | ||
DestroyImmediate ( System obj, bool allowDestroyingAssets ) : void | ||
DestroyObject ( System obj ) : void | ||
DestroyObject ( System obj, float t ) : void | ||
DontDestroyOnLoad ( System target ) : void | ||
Equals ( System o ) : bool | ||
FindObjectOfType ( Type type ) : System.Object | ||
FindObjectsOfType ( Type type ) : Object[] | ||
FindObjectsOfTypeAll ( Type type ) : Object[] | ||
FindObjectsOfTypeIncludingAssets ( Type type ) : Object[] | ||
FindSceneObjectsOfType ( Type type ) : Object[] | ||
GetHashCode ( ) : int | ||
GetInstanceID ( ) : int | ||
Instantiate ( System original ) : System.Object | ||
Instantiate ( System original, |
||
Object ( ) | ||
ToString ( ) : string |
Méthode | Description | |
---|---|---|
CheckNullArgument ( System arg, string message ) : void | ||
CompareBaseObjects ( System lhs, System rhs ) : bool | ||
INTERNAL_CALL_Internal_InstantiateSingle ( System data, |
||
Internal_CloneSingle ( System data ) : System.Object | ||
Internal_InstantiateSingle ( System data, |
public static Destroy ( System obj ) : void | ||
obj | System | |
Résultat | void |
public static Destroy ( System obj, float t ) : void | ||
obj | System | |
t | float | |
Résultat | void |
public static DestroyImmediate ( System obj ) : void | ||
obj | System | |
Résultat | void |
public static DestroyImmediate ( System obj, bool allowDestroyingAssets ) : void | ||
obj | System | |
allowDestroyingAssets | bool | |
Résultat | void |
public static DestroyObject ( System obj ) : void | ||
obj | System | |
Résultat | void |
public static DestroyObject ( System obj, float t ) : void | ||
obj | System | |
t | float | |
Résultat | void |
public static DontDestroyOnLoad ( System target ) : void | ||
target | System | |
Résultat | void |
public static FindObjectOfType ( Type type ) : System.Object | ||
type | Type | |
Résultat | System.Object |
public static FindObjectsOfType ( Type type ) : Object[] | ||
type | Type | |
Résultat | Object[] |
public static FindObjectsOfTypeAll ( Type type ) : Object[] | ||
type | Type | |
Résultat | Object[] |
public static FindObjectsOfTypeIncludingAssets ( Type type ) : Object[] | ||
type | Type | |
Résultat | Object[] |
public static FindSceneObjectsOfType ( Type type ) : Object[] | ||
type | Type | |
Résultat | Object[] |
public static Instantiate ( System original ) : System.Object | ||
original | System | |
Résultat | System.Object |
public static Instantiate ( System original, |
||
original | System | |
position | ||
rotation | ||
Résultat | System.Object |