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UnityEngine
ConstantForce2D
C# Class UnityEngine.ConstantForce2D
Applies both linear and angular (torque) forces continuously to the rigidbody each physics update.
Inheritance:
PhysicsUpdateBehaviour2D
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Open project: CarlosHBC/UnityDecompiled
Class Usage Examples
Private Methods
Méthode
Description
INTERNAL_get_force
(
Vector2
&
value
) :
void
INTERNAL_get_relativeForce
(
Vector2
&
value
) :
void
INTERNAL_set_force
(
Vector2
&
value
) :
void
INTERNAL_set_relativeForce
(
Vector2
&
value
) :
void