C# Class UnityEngine.ConstantForce2D

Applies both linear and angular (torque) forces continuously to the rigidbody each physics update.

Inheritance: PhysicsUpdateBehaviour2D
ファイルを表示 Open project: CarlosHBC/UnityDecompiled Class Usage Examples

Private Methods

Method Description
INTERNAL_get_force ( Vector2 &value ) : void
INTERNAL_get_relativeForce ( Vector2 &value ) : void
INTERNAL_set_force ( Vector2 &value ) : void
INTERNAL_set_relativeForce ( Vector2 &value ) : void