C# Class UnityEngine.EventSystems.UIBehaviour

Base behaviour that has protected implementations of Unity lifecycle functions.

Inheritance: UnityEngine.MonoBehaviour
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Méthodes publiques

Méthode Description
IsActive ( ) : bool

Returns true if the GameObject and the Component are active.

IsDestroyed ( ) : bool

Returns true if the native representation of the behaviour has been destroyed.

Méthodes protégées

Méthode Description
Awake ( ) : void

See MonoBehaviour.Awake.

OnBeforeTransformParentChanged ( ) : void

See MonoBehaviour.OnBeforeTransformParentChanged.

OnCanvasGroupChanged ( ) : void

See MonoBehaviour.OnCanvasGroupChanged.

OnCanvasHierarchyChanged ( ) : void

Called when the state of the parent Canvas is changed.

OnDestroy ( ) : void

See MonoBehaviour.OnDestroy.

OnDidApplyAnimationProperties ( ) : void

See UI.LayoutGroup.OnDidApplyAnimationProperties.

OnDisable ( ) : void

See MonoBehaviour.OnDisable.

OnEnable ( ) : void

See MonoBehaviour.OnEnable.

OnRectTransformDimensionsChange ( ) : void

This callback is called if an associated RectTransform has its dimensions changed. The call is also made to all child rect transforms, even if the child transform itself doesn't change - as it could have, depending on its anchoring.

OnTransformParentChanged ( ) : void

See MonoBehaviour.OnRectTransformParentChanged.

OnValidate ( ) : void

See MonoBehaviour.OnValidate.

Reset ( ) : void

See MonoBehaviour.Reset.

Start ( ) : void

See MonoBehaviour.Start.

UIBehaviour ( ) : System

Method Details

Awake() protected méthode

See MonoBehaviour.Awake.

protected Awake ( ) : void
Résultat void

IsActive() public méthode

Returns true if the GameObject and the Component are active.

public IsActive ( ) : bool
Résultat bool

IsDestroyed() public méthode

Returns true if the native representation of the behaviour has been destroyed.

public IsDestroyed ( ) : bool
Résultat bool

OnBeforeTransformParentChanged() protected méthode

See MonoBehaviour.OnBeforeTransformParentChanged.

protected OnBeforeTransformParentChanged ( ) : void
Résultat void

OnCanvasGroupChanged() protected méthode

See MonoBehaviour.OnCanvasGroupChanged.

protected OnCanvasGroupChanged ( ) : void
Résultat void

OnCanvasHierarchyChanged() protected méthode

Called when the state of the parent Canvas is changed.

protected OnCanvasHierarchyChanged ( ) : void
Résultat void

OnDestroy() protected méthode

See MonoBehaviour.OnDestroy.

protected OnDestroy ( ) : void
Résultat void

OnDidApplyAnimationProperties() protected méthode

See UI.LayoutGroup.OnDidApplyAnimationProperties.

protected OnDidApplyAnimationProperties ( ) : void
Résultat void

OnDisable() protected méthode

See MonoBehaviour.OnDisable.

protected OnDisable ( ) : void
Résultat void

OnEnable() protected méthode

See MonoBehaviour.OnEnable.

protected OnEnable ( ) : void
Résultat void

OnRectTransformDimensionsChange() protected méthode

This callback is called if an associated RectTransform has its dimensions changed. The call is also made to all child rect transforms, even if the child transform itself doesn't change - as it could have, depending on its anchoring.

protected OnRectTransformDimensionsChange ( ) : void
Résultat void

OnTransformParentChanged() protected méthode

See MonoBehaviour.OnRectTransformParentChanged.

protected OnTransformParentChanged ( ) : void
Résultat void

OnValidate() protected méthode

See MonoBehaviour.OnValidate.

protected OnValidate ( ) : void
Résultat void

Reset() protected méthode

See MonoBehaviour.Reset.

protected Reset ( ) : void
Résultat void

Start() protected méthode

See MonoBehaviour.Start.

protected Start ( ) : void
Résultat void

UIBehaviour() protected méthode

protected UIBehaviour ( ) : System
Résultat System