C# Class UnityEngine.EventSystems.UIBehaviour

Base behaviour that has protected implementations of Unity lifecycle functions.

Inheritance: UnityEngine.MonoBehaviour
ファイルを表示 Open project: CarlosHBC/UnityDecompiled Class Usage Examples

Public Methods

Method Description
IsActive ( ) : bool

Returns true if the GameObject and the Component are active.

IsDestroyed ( ) : bool

Returns true if the native representation of the behaviour has been destroyed.

Protected Methods

Method Description
Awake ( ) : void

See MonoBehaviour.Awake.

OnBeforeTransformParentChanged ( ) : void

See MonoBehaviour.OnBeforeTransformParentChanged.

OnCanvasGroupChanged ( ) : void

See MonoBehaviour.OnCanvasGroupChanged.

OnCanvasHierarchyChanged ( ) : void

Called when the state of the parent Canvas is changed.

OnDestroy ( ) : void

See MonoBehaviour.OnDestroy.

OnDidApplyAnimationProperties ( ) : void

See UI.LayoutGroup.OnDidApplyAnimationProperties.

OnDisable ( ) : void

See MonoBehaviour.OnDisable.

OnEnable ( ) : void

See MonoBehaviour.OnEnable.

OnRectTransformDimensionsChange ( ) : void

This callback is called if an associated RectTransform has its dimensions changed. The call is also made to all child rect transforms, even if the child transform itself doesn't change - as it could have, depending on its anchoring.

OnTransformParentChanged ( ) : void

See MonoBehaviour.OnRectTransformParentChanged.

OnValidate ( ) : void

See MonoBehaviour.OnValidate.

Reset ( ) : void

See MonoBehaviour.Reset.

Start ( ) : void

See MonoBehaviour.Start.

UIBehaviour ( ) : System

Method Details

Awake() protected method

See MonoBehaviour.Awake.

protected Awake ( ) : void
return void

IsActive() public method

Returns true if the GameObject and the Component are active.

public IsActive ( ) : bool
return bool

IsDestroyed() public method

Returns true if the native representation of the behaviour has been destroyed.

public IsDestroyed ( ) : bool
return bool

OnBeforeTransformParentChanged() protected method

See MonoBehaviour.OnBeforeTransformParentChanged.

protected OnBeforeTransformParentChanged ( ) : void
return void

OnCanvasGroupChanged() protected method

See MonoBehaviour.OnCanvasGroupChanged.

protected OnCanvasGroupChanged ( ) : void
return void

OnCanvasHierarchyChanged() protected method

Called when the state of the parent Canvas is changed.

protected OnCanvasHierarchyChanged ( ) : void
return void

OnDestroy() protected method

See MonoBehaviour.OnDestroy.

protected OnDestroy ( ) : void
return void

OnDidApplyAnimationProperties() protected method

See UI.LayoutGroup.OnDidApplyAnimationProperties.

protected OnDidApplyAnimationProperties ( ) : void
return void

OnDisable() protected method

See MonoBehaviour.OnDisable.

protected OnDisable ( ) : void
return void

OnEnable() protected method

See MonoBehaviour.OnEnable.

protected OnEnable ( ) : void
return void

OnRectTransformDimensionsChange() protected method

This callback is called if an associated RectTransform has its dimensions changed. The call is also made to all child rect transforms, even if the child transform itself doesn't change - as it could have, depending on its anchoring.

protected OnRectTransformDimensionsChange ( ) : void
return void

OnTransformParentChanged() protected method

See MonoBehaviour.OnRectTransformParentChanged.

protected OnTransformParentChanged ( ) : void
return void

OnValidate() protected method

See MonoBehaviour.OnValidate.

protected OnValidate ( ) : void
return void

Reset() protected method

See MonoBehaviour.Reset.

protected Reset ( ) : void
return void

Start() protected method

See MonoBehaviour.Start.

protected Start ( ) : void
return void

UIBehaviour() protected method

protected UIBehaviour ( ) : System
return System