C# Class UnityEditor.ProceduralMaterialInspector.ProceduralPlatformSetting

Afficher le fichier Open project: CarlosHBC/UnityDecompiled Class Usage Examples

Méthodes publiques

Свойство Type Description
icon UnityEngine.Texture2D
m_LoadBehavior int
m_Overridden bool
m_TextureFormat int
maxTextureHeight int
maxTextureWidth int
name string
target BuildTarget

Méthodes publiques

Méthode Description
Apply ( ) : void
ClearOverride ( ProceduralMaterialInspector master ) : void
HasChanged ( ) : bool
ProceduralPlatformSetting ( Object objects, string _name, BuildTarget _target, Texture2D _icon ) : System
SetOverride ( ProceduralMaterialInspector master ) : void

Method Details

Apply() public méthode

public Apply ( ) : void
Résultat void

ClearOverride() public méthode

public ClearOverride ( ProceduralMaterialInspector master ) : void
master ProceduralMaterialInspector
Résultat void

HasChanged() public méthode

public HasChanged ( ) : bool
Résultat bool

ProceduralPlatformSetting() public méthode

public ProceduralPlatformSetting ( Object objects, string _name, BuildTarget _target, Texture2D _icon ) : System
objects Object
_name string
_target BuildTarget
_icon UnityEngine.Texture2D
Résultat System

SetOverride() public méthode

public SetOverride ( ProceduralMaterialInspector master ) : void
master ProceduralMaterialInspector
Résultat void

Property Details

icon public_oe property

public Texture2D,UnityEngine icon
Résultat UnityEngine.Texture2D

m_LoadBehavior public_oe property

public int m_LoadBehavior
Résultat int

m_Overridden public_oe property

public bool m_Overridden
Résultat bool

m_TextureFormat public_oe property

public int m_TextureFormat
Résultat int

maxTextureHeight public_oe property

public int maxTextureHeight
Résultat int

maxTextureWidth public_oe property

public int maxTextureWidth
Résultat int

name public_oe property

public string name
Résultat string

target public_oe property

public BuildTarget target
Résultat BuildTarget