C# Class Spine.Unity.Examples.MixAndMatch

Inheritance: UnityEngine.MonoBehaviour
Afficher le fichier Open project: EsotericSoftware/spine-runtimes

Méthodes publiques

Свойство Type Description
daggerName string
handTexture UnityEngine.Texture2D
headSource AtlasAsset
newHandOffset UnityEngine.Vector2
newHandRotation float
repackedShader UnityEngine.Shader
runtimeMaterial UnityEngine.Material

Méthodes publiques

Méthode Description
Start ( ) : void

Method Details

Start() public méthode

public Start ( ) : void
Résultat void

Property Details

daggerName public_oe property

public string daggerName
Résultat string

handTexture public_oe property

public Texture2D,UnityEngine handTexture
Résultat UnityEngine.Texture2D

headSource public_oe property

public AtlasAsset headSource
Résultat AtlasAsset

newHandOffset public_oe property

public Vector2,UnityEngine newHandOffset
Résultat UnityEngine.Vector2

newHandRotation public_oe property

public float newHandRotation
Résultat float

repackedShader public_oe property

public Shader,UnityEngine repackedShader
Résultat UnityEngine.Shader

runtimeMaterial public_oe property

public Material,UnityEngine runtimeMaterial
Résultat UnityEngine.Material