C# Class Spine.Unity.Examples.MixAndMatch

Inheritance: UnityEngine.MonoBehaviour
Show file Open project: EsotericSoftware/spine-runtimes

Public Properties

Property Type Description
daggerName string
handTexture UnityEngine.Texture2D
headSource AtlasAsset
newHandOffset UnityEngine.Vector2
newHandRotation float
repackedShader UnityEngine.Shader
runtimeMaterial UnityEngine.Material

Public Methods

Method Description
Start ( ) : void

Method Details

Start() public method

public Start ( ) : void
return void

Property Details

daggerName public property

public string daggerName
return string

handTexture public property

public Texture2D,UnityEngine handTexture
return UnityEngine.Texture2D

headSource public property

public AtlasAsset headSource
return AtlasAsset

newHandOffset public property

public Vector2,UnityEngine newHandOffset
return UnityEngine.Vector2

newHandRotation public property

public float newHandRotation
return float

repackedShader public property

public Shader,UnityEngine repackedShader
return UnityEngine.Shader

runtimeMaterial public property

public Material,UnityEngine runtimeMaterial
return UnityEngine.Material