C# Class Spine.Unity.Examples.MixAndMatch

Inheritance: UnityEngine.MonoBehaviour
Mostrar archivo Open project: EsotericSoftware/spine-runtimes

Public Properties

Property Type Description
daggerName string
handTexture UnityEngine.Texture2D
headSource AtlasAsset
newHandOffset UnityEngine.Vector2
newHandRotation float
repackedShader UnityEngine.Shader
runtimeMaterial UnityEngine.Material

Public Methods

Method Description
Start ( ) : void

Method Details

Start() public method

public Start ( ) : void
return void

Property Details

daggerName public_oe property

public string daggerName
return string

handTexture public_oe property

public Texture2D,UnityEngine handTexture
return UnityEngine.Texture2D

headSource public_oe property

public AtlasAsset headSource
return AtlasAsset

newHandOffset public_oe property

public Vector2,UnityEngine newHandOffset
return UnityEngine.Vector2

newHandRotation public_oe property

public float newHandRotation
return float

repackedShader public_oe property

public Shader,UnityEngine repackedShader
return UnityEngine.Shader

runtimeMaterial public_oe property

public Material,UnityEngine runtimeMaterial
return UnityEngine.Material