C# Class Protogame.FirstPersonControllerPhysicsComponent

Inheritance: IUpdatableComponent, IRenderableComponent, IEnabledComponent
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Méthodes publiques

Méthode Description
FirstPersonControllerPhysicsComponent ( IPhysicsEngine physicsEngine, IDebugRenderer debugRenderer, [ physicalComponent ) : System
Render ( Protogame.ComponentizedEntity entity, IGameContext gameContext, IRenderContext renderContext ) : void
Update ( Protogame.ComponentizedEntity entity, IGameContext gameContext, IUpdateContext updateContext ) : void

Method Details

FirstPersonControllerPhysicsComponent() public méthode

public FirstPersonControllerPhysicsComponent ( IPhysicsEngine physicsEngine, IDebugRenderer debugRenderer, [ physicalComponent ) : System
physicsEngine IPhysicsEngine
debugRenderer IDebugRenderer
physicalComponent [
Résultat System

Render() public méthode

public Render ( Protogame.ComponentizedEntity entity, IGameContext gameContext, IRenderContext renderContext ) : void
entity Protogame.ComponentizedEntity
gameContext IGameContext
renderContext IRenderContext
Résultat void

Update() public méthode

public Update ( Protogame.ComponentizedEntity entity, IGameContext gameContext, IUpdateContext updateContext ) : void
entity Protogame.ComponentizedEntity
gameContext IGameContext
updateContext IUpdateContext
Résultat void