C# Class Protogame.FirstPersonControllerPhysicsComponent

Inheritance: IUpdatableComponent, IRenderableComponent, IEnabledComponent
Show file Open project: RedpointGames/Protogame Class Usage Examples

Public Methods

Method Description
FirstPersonControllerPhysicsComponent ( IPhysicsEngine physicsEngine, IDebugRenderer debugRenderer, [ physicalComponent ) : System
Render ( Protogame.ComponentizedEntity entity, IGameContext gameContext, IRenderContext renderContext ) : void
Update ( Protogame.ComponentizedEntity entity, IGameContext gameContext, IUpdateContext updateContext ) : void

Method Details

FirstPersonControllerPhysicsComponent() public method

public FirstPersonControllerPhysicsComponent ( IPhysicsEngine physicsEngine, IDebugRenderer debugRenderer, [ physicalComponent ) : System
physicsEngine IPhysicsEngine
debugRenderer IDebugRenderer
physicalComponent [
return System

Render() public method

public Render ( Protogame.ComponentizedEntity entity, IGameContext gameContext, IRenderContext renderContext ) : void
entity Protogame.ComponentizedEntity
gameContext IGameContext
renderContext IRenderContext
return void

Update() public method

public Update ( Protogame.ComponentizedEntity entity, IGameContext gameContext, IUpdateContext updateContext ) : void
entity Protogame.ComponentizedEntity
gameContext IGameContext
updateContext IUpdateContext
return void