C# Class ProjectStorms.CinematicScript

This script manages a basic camera orbiting of the scene to show off level and gameplay features.
Inheritance: UnityEngine.MonoBehaviour
Afficher le fichier Open project: patferguson/Storms-Project

Méthodes publiques

Свойство Type Description
cinematicCam UnityEngine.GameObject
closeDistance float
longDistance float
midDistance float
optionalLookTarget UnityEngine.GameObject
shot EShotLength
startText UnityEngine.UI.Text
transitionTimer float
twirlSpeed float

Méthodes publiques

Méthode Description
Awake ( ) : void
Skipping ( ) : void
Update ( ) : void

Method Details

Awake() public méthode

public Awake ( ) : void
Résultat void

Skipping() public méthode

public Skipping ( ) : void
Résultat void

Update() public méthode

public Update ( ) : void
Résultat void

Property Details

cinematicCam public_oe property

public GameObject,UnityEngine cinematicCam
Résultat UnityEngine.GameObject

closeDistance public_oe property

public float closeDistance
Résultat float

longDistance public_oe property

public float longDistance
Résultat float

midDistance public_oe property

public float midDistance
Résultat float

optionalLookTarget public_oe property

public GameObject,UnityEngine optionalLookTarget
Résultat UnityEngine.GameObject

shot public_oe property

public EShotLength shot
Résultat EShotLength

startText public_oe property

public Text,UnityEngine.UI startText
Résultat UnityEngine.UI.Text

transitionTimer public_oe property

public float transitionTimer
Résultat float

twirlSpeed public_oe property

public float twirlSpeed
Résultat float