Property | Type | Description | |
---|---|---|---|
cinematicCam | |||
closeDistance | float | ||
longDistance | float | ||
midDistance | float | ||
optionalLookTarget | |||
shot | EShotLength | ||
startText | |||
transitionTimer | float | ||
twirlSpeed | float |
Method | Description | |
---|---|---|
Awake ( ) : void | ||
Skipping ( ) : void | ||
Update ( ) : void |
public GameObject,UnityEngine cinematicCam | ||
return |
public GameObject,UnityEngine optionalLookTarget | ||
return |